Wednesday, October 30, 2024

Digital Story Project Plan Draft-Week 3 Blog

 

Digital Story Project Plan Draft        

“The Rise” is a personal narrative about overcoming a shattered dream that can be used to educate people about being resilient in the midst of a tragedy and the impact sporting activities have on individual mental health.

The Story Elements

v  Point of view: 1st-person & 3rd-person

v  Emotional Content: The emotional content will resonate with the general audience's personal life, evoke memories, and build empathy.

v  Dramatic Question: The introduction and images used.

v  Tone: enthusiasm, melancholy, despair, optimistic

v  Pacing:  A well-timed progression of the narrative to create that rhythmic flow.

v  Soundtrack: soundtrack will be used throughout the story to create an emotional atmosphere and to enhance the theme or concept of the story.

v  Economy/Story Length: The story is estimate to be navigated within ten minutes.

The story development tool used to craft “The Rise” digital narrative comprised of the story core, the Dillingham visual portrait graphic story map organizer, the script and a story table to organize the ideas and enable the creator follow a sequence to develop and effective story.

The Story Core

Problem: A shattered dream due to an unfortunate accident that impacted the athletic team.

Transformation: Volunteering and participating in athletic meets to assist in nurturing young talents.

Solution: Persevere in the midst of disappointment by making positive impact in the lives of young people that will transform the trajectory of their lives in years to come.


The Story Map


 



 

 Story Table

Narrator (Voice)

Images/Media

It was late December in 1991, I was feeling ecstatic after leaving a track meet. There was a buzz of excitement and laughter in the bus as my friends and I conversed about the competition





My dream of becoming an athlete would be shattered when the vehicle that I was traveling in crashed, and one of my teammates, Dezerine, jumped through the window in fright. The resulting impact of the incident caused the dissolution of the school’s promising track club, on which my hopes of becoming a professional athlete were built.




Several years after, despite not having achieved the athletic career I had hoped for, I would frequently attend track meets and athletic championships during college, many of which I participated as an official marshal, volunteering in roles to ensure the success of these meets and the fulfillment of the dreams for the young athletes participating and building future careers for themselves.




It has always been my joy to see young talents being nurtured and built and progressing through the various levels of creating future careers, many of whom would later excel on the national level, and a select few even progress onto the global stage to build international careers.



In a reflective mode, however, I often suffer the bittersweet mood of reflecting on how my own career came to a sudden end as a result of that terrible accident that ended not just my career but so many others of my fellow schoolmates, some of whom suffered lasting injuries which end their aspirations, and for myself despite not having any serious injuries continue to suffer the recurring mental effects of considering what could have been, had this accident not occurred.





In the depth of my despair in the stillness of the morning, I have come to realize success in sports can be achieved on many different levels, not just through a professional career but through active participation on a personal level in some of the ways I continue to participate, ensuring young careers are continued to being built, and facilitating ways in which sports can serve to build healthy and therapeutic lifestyles for those who do not participate on a professional level.



I have come to realize, in particular, during the COVID-19 pandemic, the effects of sports on a healthy lifestyle on the mental health of young children and also adults in warding off illnesses such as depression and its effects of maintaining active bodies and minds that are major contributors to healthy living.

 




The power of moving on and not letting the disappointments of the past keep you down was a defining moment along my journey, you too can find ways of recovering, transforming oneself and overcoming the tragedies of life, how best to conquer such challenges than to make positive impact on the lives of young minds of the scholars whose lives I continue to transform year after year.

 

 

Video WIP

 

 

Educational Use

The digital narrative will be used at the 5th-grade level to inspire students to persevere amidst challenging situations, embrace change, and be open-minded. Use their talents and skills to impact on the lives of others. Narrative writing, Identifying Themes, Social Emotional Learning lessons of Empathy, Coping Skills, and Perseverance are instructional opportunities that can be derived from this story.

Content Standards Addresses- New Jersey Student Learning Standards fifth grade ELA

 

RL.CI.5.2. Determine the theme of a literary text (e.g., stories, plays or poetry) and explain how it is supported by key details; summarize the text.

W.NW.5.3. Write narratives to develop real or imagined experiences or events using effective technique, descriptive details, and clear event sequences.

  1. Orient the reader by establishing a situation and introducing a narrator and/or characters; organize an event sequence that unfolds naturally.
  2. Use narrative techniques, such as dialogue, description, and pacing, to develop experiences and events or show the responses of characters to situations.
  3. Use a variety of transitional words, phrases, and clauses to manage the sequence of events.
  4. Use concrete words and phrases and sensory details to convey experiences and events precisely.
  5. Provide a conclusion that follows from the narrated experiences or events.

The International Society for Technology in Education (ISTE) Student Standards Addressed-   

Empowered Learner: 1.1d Technology Fundamentals

Students understand fundamental concepts of how technology works, demonstrate the ability to choose and use current technologies effectively, and are adept at thoughtfully exploring emerging technologies.

Knowledge Constructor: 1.3.c Curate Information

Students curate information from digital resources using a variety of tools and methods to create collections of artifacts that demonstrate meaningful connections or conclusions.

Creative Communicator:

1.6.a Choose Platforms or Tools

Students choose the appropriate platforms and digital tools for meeting the desired objectives of their creation or communication.

1.6.d Customize the Message

Students publish or present content that customizes the message and medium for their intended audiences.

Global Collaborator

1.7.b Multiple Viewpoints

Students use collaborative technologies to work with others, including peers, experts and community members, to examine issues and problems from multiple viewpoints.

1.7.c Project Teams

Students contribute constructively to project teams, assuming various roles and responsibilities to work effectively toward a common goal.

Tools to use

Hooksounds will be used to incorporate background music and sound effect to match the concept of each scene, iMovie and or Screencastify to create the video as well as using images from Canva and Unsplash for uploads.

Assessing Digital Story

            The digital stories produced by my students can be assessed using the different components highlighted on the table below.

Categories

Points

Content

20

Creativity

20

Technical Skills

20

Organization

20

Engagement

20

 

References

International Society for Technology in Education. (2017). ISTE Standards For Students: A Practical Guide for Learning with Technology. https://iste.org/standards

Ohler, J. (2023). How to make a story. Retrieved from: https://storyconcepts.blogspot.com/

Robin, B. (2006). The educational uses of digital storytelling. In Society for Information Technology & Teacher Education International Conference (pp. 709-716). Association for the Advancement of Computing in Education (AACE). (17 pages) https://digitalstorytelling.coe.uh.edu/articles/Educ-Uses-DS.pdf

New Jersey Department of Education. (2023). New Jersey student learning standards for English language arts (NJSLS-ELA). https://www.nj.gov/education/standards/ela/2023/5.shtml

Images Retrieved from: https://commons.wikimedia.org/wiki/File:YellowSchoolBus.jpg

Images Retrieved from: https://commons.wikimedia.org/wiki/File:Usain_Bolt,_David_Alerte_200_m_final_Berlin_2009.jpg

 

 

 

 

Thursday, October 24, 2024

Week 2 Blog

 

Week 2 Blog

Part 1

The Pine Point digital story is a documentary film about a Canadian mining town that has evolved due to the unavailability of mining resources that resulted in the closure of the company, people relocated and the land has been inhabited. The documentary comprised of elements of a digital story which focus on a clear point of view, the sound track is suitable, and the graphics are appealing to the audience to conveyed the story.

A gloomy, haunting and melancholy effect is portrayed with the type of music used however, it enabled the audience to make connections with the emotions of the authors throughout the story.  The use of the graphics allows one to visualize and create a mental image of the town before and after the downfall. It also stimulates engagement, enhance comprehension of the concept being portrayed and simplify complex information. 

There are interactive opportunities incorporated in the story that enabled the viewer to utilize the click feature to learn more about the different sequence of scenes of the Pine Point community.   The Saskpower building, biography of iconic singer Kimberley Feodorff, engagement outside of work and the upward mobility of Pine Pointers are some of the things that you learn through the interactive apsect.

Part 2

The digital story of Pine Point can be used to develop academic skill, enhance critical thinking, stimulate collaborative discussion and foster Social Emotional Learning.  Migration and relocation, historical place, and storytelling are content areas in Social Studies and Language Arts that are addressed by the creation of the Pine Point story.   

ISTE student standards Empowered Learner :1.1d Technology Fundamentals, Knowledge Constructor: 1.3.a Effective Research Strategies and 1.3.c Curate Information,  Creative Communicator: 1.6.a Choose Platforms or Tools and 1.6.d Customize the Message were addressed in the Pine Point digital story. The author used digital tools, research data, artefacts and other resources to compile the story that engage and enhance learning. Video is also used as a platform to inform the audience of the story.

Upper elementary to middle school is the target audience of this interactive documentary story. Narrative writing of a place that have significance meaning to the students utilizing narrative elements for example sensory details, the use of a research simulation task of analyzing the story content with additional related paired materials, and identifying theme with supported textual evidence, Authors Perspective and Point of View are some of fifth grade content area instruction that are derived from the story. Themes of geography such as location, place, human/environment interaction, and region, migration and research are also connected content areas.

Part 3

Based on Ohler's and Lambert's guidance for story creation it is evident that the author of the Pine Point  digital story applied the development process to execute and communicate an effective story. The core of the story addressed the problem, transformation and resolution. Elements of digital story was also incorporated for the creation of the story as it relates to the emotional aspect that resonate with the audience, insight that gives clarity, visuals and graphic are relevant and connected to the story. Also the compilation and sharing of the story were all evident factors.

 

 References

Lamber, J. (2010). Digital Storytelling Cookbook. Center for Digital Story Telling. Open Education Resource. https://wrd.as.uky.edu/sites/default/files/cookbook.pdf

Ohler, J. (2023). How to make a story. Retrieved from:https://storyconcepts.blogspot.com/

International Society for Technology in Education. (2017). ISTE Standards For Students: A Practical Guide for Learning with Technology. https://iste.org/standards

Shoebridge, P. and  Simons, M. (2011). Pine Point. National Film Board of Canada. Retrieved from:https://pinepoint.nfb.ca/#/pinepoint

 Robin, B. (2006). The educational uses of digital storytelling. In Society for information technology & teacher education international conference (pp. 709-716). Association for the Advancement of Computing in Education (AACE). (17 pages) https://digitalstorytelling.coe.uh.edu/articles/Educ-Uses-DS.pdf



Wednesday, October 16, 2024

Week 1 Blog

 

Hello, my name is Trecia Genius, and I work as an Elementary educator in New Jersey and currently served as the facilitator of the academic committee. I have four years of experience teaching second grade, and this is my third year teaching fifth-grade Language Arts. It has been a great experience teaching, interacting, and learning from these young minds. 

As a change agent, I am passionate about impacting young minds as they develop the knowledge, skills, and discipline required to function and contribute to society as good citizens.

I am looking forward to see how the digital storytelling course will impact my abilities to improve the quality of Language Arts instruction and other content areas so as to maximize the learning experiences of the students. The story that I would like to explore is centered around the personal narrative of the loss of a love one or pop culture. This would also be a great opportunity for the students in my class to create a digital story based on their cultures or narratives as these are concepts currently being taught.

Based on the information that I have read about Digital Storytelling I will use it as a point of reference to compile a story that is authentic, creative, meaningful and one that will empower my audience.

The elements of digital storytelling resonate mostly with me because it serves as a guide to make a story successful. Also the research that discussed the traditional way in which someone is rated as being literate which is taking on a new approach to integrate aspect of technology competency to be regarded as literate is new to me so it is food for thought and is debatable as we continue in the twenty-first century.

Digital Storytelling also plays a significant role in curriculum instructions as it stimulate students critical thinking, promote discussions, allows students to explore and be creative.  Incorporating digital storytelling in lessons is an authentic approach that can engage students as they delved deeper into the content, enhance students learning as it enable differentiation and extend learning beyond the mere classroom and make connection globally. Utilizing this skill will also lends itself to job creation.

Educators would be enthused about enhancing their capabilities of gaining extended knowledge of the effectiveness of Digital Storytelling for project based learning especially for content area subjects.

Digital storytelling is a great way for educators to continue to have students interact with a variety of technology tools in a meaningful way that will impact on them holistically.

 

 

References

Kubravi, S. U., Shah, S. O., & Jan, K. (2018). Digital story telling: The impact on student academic achievement, critical thinking and learning motivation. International Journal of Research in Engineering, Science, and Management, 1(12), 787-791. www.ijresm.com

 Digital Storytelling Cookbook. Center for Digital Story Telling. Open Education Resource. https://wrd.as.uky.edu/sites/default/files/cookbook.pdf

 Shelby-Caffey, C., Úbéda, E., & Jenkins, B. (2014). Digital Storytelling Revisted: An Educator’s Use of an Innovative Literacy Practice. The Reading Teacher68(3), 191–199. http://www.jstor.org/stable/24573725

 Staley, B., & Freeman, L. A. (2017). Digital storytelling as student-centred pedagogy: empowering high school students to frame their futures. Research and practice in technology enhanced learning12(1), 21. https://doi.org/10.1186/s41039-017-0061-9

 

 

 

 

 

Digital Storytelling Final Project EDUC 533

  Digital Storytelling Final Project - EDUC 5333   Project Plan    “The Rise” is a personal narrative about overcoming a shattered dream tha...